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Author Topic: 2010-2011 Grade 6 Lesson 6 - "Can I Have Some Water" lessons.  (Read 33736 times)

Offline whaleshark

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #120 on: June 01, 2011, 05:47:44 PM »
I made this ppt to explain in a little bit easier terms when to use "a," "an" and "some."

Instead of just explaining it as a difference between countable and uncountable nouns, I tried to explain it in easier terms and to give examples of each. 

Of course there are exceptions (and more complicated ways of explaining), but I thought this was the best way to explain it to 6th graders who are learning the basics. 

One question that came up today was why we don't say "Can I have a fish?" when you might eat the whole fish, and I replied that you really wouldn't eat the whole fish because you wouldn't eat the bones, eyes, head, etc. (generally!). 

Also, I explain in class that when you're ordering drinks at a restaurant, you usually ask for "a" or "an" because you assume it's being prepared specifically for you.  But, with a lot of drinks, it's interchangeable. 


Offline JejuHelen

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #121 on: June 01, 2011, 06:12:37 PM »
Thank you soo much to Complex 303 and Chanti29 for the song and the karaoke idea, my normally-grumpy kids loved it and we had a blast!

I've taken some of the games and worksheets from this thread and cobbled them together in my own way - here's my review class with a worksheet and answers PPT, followed by the tornado game with just some cosmetic changes.

I normally struggle on and make my own PPTs but didn't really have to this time, thanks everyone for your materials!

Offline bulgasari

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #122 on: June 01, 2011, 06:51:32 PM »
forgothispassword - thanks for your materials - I used them very successfully.

I've attached some material I made.
First is a simple ppt with the flashcards from the book (foods followed by "Can I have some ___"). The same ppt has 'reading' at the end in which the words as text precedes the pictures to see if the students understand.

Next is a ppt with the simpsons, just as a warm up for the first period.

Next is a countable/uncountable ppt which combines some existing ones, but the last three slides might be useful - they show one tomato, then two tomatoes, then a plate with slices of tomato - all the possible options, and it helps to show that once something is cut to pieces it becomes uncountable.

Last is a countable/uncountable review I did for the last lesson - when you get to the 4th slide, do NOT have it on slideshow - just have the slide as if you were about to edit it (which you will do). The slide is divided into three sections (a/an, some ___s, some ___), with a stack of food images in the center of the slide. Have the students make sentences while you move the images into the appropriate section.


Offline girl0629

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Re: Grade 6 Lesson 6: Can I Have Some Water?
« Reply #123 on: June 01, 2011, 07:16:51 PM »
Here's a review game I made for my open class.  Enjoy  ;D

love this! good job on it. i think my advanced students will really be challenged with this

Offline nonzeroenfilade

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #124 on: June 02, 2011, 01:07:21 PM »
http://prezi.com/xhjeypgpelhj/word-jumble/
Here's a little game I made to tie in with the review for periods 5/6.
Real smarts start when you stop quoting other people.

Offline meg.y

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #125 on: June 02, 2011, 04:01:12 PM »
just a short bomb game, takes about 5 to 6 minutes tops with a low level class

Offline misskris

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #126 on: June 02, 2011, 06:09:21 PM »
Hello,

Here is a blazing markers type powerpoint I made. 

I have students work together in groups using a mini whiteboard to unscramble each sentence before I ring the bell.  They compete for points.

Hope it can be useful!

Offline Stephanoushka

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #127 on: June 02, 2011, 06:12:50 PM »
A very simple worksheet I used with my students.

Offline elaineccatgirl

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #128 on: June 02, 2011, 06:29:56 PM »

An intro video my friend and I made.  Hope you like it.

Monica



P.S Sorry- I don't know how to link it so that the video player appears.

Love this video! Great job, Thank you!

nice video. is that some julieta venegas i hear in the intro?

Offline Waygeek

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #129 on: June 02, 2011, 06:55:37 PM »
I also made an intro ppt with these voc:
thirsty, hungry, chicken, really, apple juice, bread, pizza hamburger, sandwich, delicious, water, milk, coke, coffee, cook, daughter
It also has the Look & Listen dialog

I made a sonic the hedgehog game from Dajeon.

My supplements to the book (I got most of these from here):
6.6.1 - Vocab, Look & Listen PPT, Sonic Game
6.6.2 - Some vs. A/An (the PPT from here with the cookies), Taboo (from here)
6.6.3 - Pass the Paper (from here)
6.6.4 - Blazing Pens (from here)
6.6.5 - Not sure what story to use yet....
6.6.6 - Sonic Game or Project from book (as shellydee suggested)

Love the Sonic game :) Just confused about how the betting works?? Please enlighten me!

Offline Paul

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #130 on: June 02, 2011, 07:50:52 PM »
Tower Building Strategy Game

This is a brand new game template, so it's experimental. If you use it, please give me feedback, as I'd love to hear how it went and whether you want the raw template or more similar games in future. It is a game appropriate for questions where the answer "yes" is assumed (tricky to make games for that type of TL as most formats we use don't match). It is a pair game, but print only one sheet between two. Play as follows, the ultimate goal is to make a tall tower.

1) Two players RPS to choose who goes first. Alice is red, Bob is blue for argument's sake.
2) Alice chooses her base out of the three on the bottom of the sheet and colours it red. Bob chooses his out of the two remaining and colours it blue. The third base struggles through a decrepit and lonely existence until it hits the grave.
3) Alice says "I want some [X]."
4) Bob says "Sure, here you are!" and colours one [X]-hexagon red (ie: Alice's colour: work is being delegated). Bob may colour any [X]-hexagon red provided it is adjacent to an already coloured hexagon (what colour that hexagon is does not matter, so yes, you may block or sabotage each other's towers).
5) Roles reverse and steps 3 and 4 are repeated. This time Alice is colouring a hexagon blue for Bob.
6) The trick is to try and choose target vocab that forces the other player into doing your bidding.
7) When time is up, the winner is the player who has the tallest tower. Tower height is determined by the highest path that is continuously red/blue. If there is an opponent's colour blocking the path, and no route around it, that tower is only counted up to the blockage. If any student reaches 32 before time runs out, they win instantly.

For the cynical amongst us, the game holds a tangential learning aspect of weaselling around inept subordinates to ensure they construct what you want them to (lest any of your children aspire to be a civil engineer or construction site manager). Or simply, passive aggression, or making stuff foolproof.

The concept is based on a hybrid of ideas stolen from Go and World of Goo. Hooray.
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Offline conorsean

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #131 on: June 03, 2011, 09:39:22 AM »
1st File: Straight forward jeopardy game. I play it where the kids actually do lose points when they guess a wrong answer, and the questions get more difficult as they become worth more. Slides with a gold bar are bonus slides, so click on the slide again before returning home to reveal the bonus.

2st File: O-Mok game with pictures. Pretty straight forward for anyone familiar with the game. Quick synopsis: pair game, one student is X, one is O. (Like large scale tic-tactoe). Five in a row wins. Star squares are action squares.

Slide 5 in the Jeopardy game gave me heart palpitations when I played it (having not checked every picture beforehand, like an idiot). Imagine my relief when it was just an onion... :D
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Offline teacherjenni

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #132 on: June 03, 2011, 10:31:35 AM »


Love the Sonic game :) Just confused about how the betting works?? Please enlighten me!

Sorry for the late response. On one of the slides it says the students can bet up to 10 points (but no more than how many points they have). I just let them bet up to 10 no matter what, but if they lost they went into the negative (I didn't use the scoreboard in the game - it doesn't go negative).

Click which sonic the group chooses to bet on, then click down at the bottom of the screen for the winner. If they chose the right one they get the points. Or they lose the points if they are wrong. Hope that makes sense. Just play around with it a bit if you can before playing in class to know where to click.

Offline meg.y

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #133 on: June 03, 2011, 12:37:08 PM »
Tower Building Strategy Game

This is a brand new game template, so it's experimental. If you use it, please give me feedback, as I'd love to hear how it went and whether you want the raw template or more similar games in future.

Hey Paul,

I've played your game for a couple of my morning classes today and it went swimmingly. My students really enjoyed it. An exmaple with a co-teacher at the beginning definitely helps. It also helps if you or your teacher give an example of being "sneaky" and sabotaging the other player. I gave the game about 12 minutes in all, 10 for game play and 2 for instruction. I didn't have any students reach 32 blocks before time was up. I did have a problem with getting my students to say "Sure, here you are" when they colored in a block but that's to be expected. Thanks so much for the amazing game!

Offline Jrong

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #134 on: June 03, 2011, 01:28:17 PM »
I'm with Waygeek asking how the Sonic game "betting" works? By the way, it's the only game I've used so far, mainly because it's the only decent-looking game I've seen on here yet (I'm new). Very nice design. Does anyone know if the creator of this game has made any other games or if there are any other beautiful-looking games out there?
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Offline zzsujinzz

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #135 on: June 03, 2011, 01:39:58 PM »
Here is a powerpoint for 6-1

Offline wong812

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #136 on: June 03, 2011, 02:10:00 PM »
Tower Building Strategy Game

This is a brand new game template, so it's experimental. If you use it, please give me feedback, as I'd love to hear how it went and whether you want the raw template or more similar games in future. It is a game appropriate for questions where the answer "yes" is assumed (tricky to make games for that type of TL as most formats we use don't match). It is a pair game, but print only one sheet between two. Play as follows, the ultimate goal is to make a tall tower.

1) Two players RPS to choose who goes first. Alice is red, Bob is blue for argument's sake.
2) Alice chooses her base out of the three on the bottom of the sheet and colours it red. Bob chooses his out of the two remaining and colours it blue. The third base struggles through a decrepit and lonely existence until it hits the grave.
3) Alice says "I want some [X]."
4) Bob says "Sure, here you are!" and colours one [X]-hexagon red (ie: Alice's colour: work is being delegated). Bob may colour any [X]-hexagon red provided it is adjacent to an already coloured hexagon (what colour that hexagon is does not matter, so yes, you may block or sabotage each other's towers).
5) Roles reverse and steps 3 and 4 are repeated. This time Alice is colouring a hexagon blue for Bob.
6) The trick is to try and choose target vocab that forces the other player into doing your bidding.
7) When time is up, the winner is the player who has the tallest tower. Tower height is determined by the highest path that is continuously red/blue. If there is an opponent's colour blocking the path, and no route around it, that tower is only counted up to the blockage. If any student reaches 32 before time runs out, they win instantly.

For the cynical amongst us, the game holds a tangential learning aspect of weaselling around inept subordinates to ensure they construct what you want them to (lest any of your children aspire to be a civil engineer or construction site manager). Or simply, passive aggression, or making stuff foolproof.

The concept is based on a hybrid of ideas stolen from Go and World of Goo. Hooray.

A great idea. I used it in class today and after some explanation the majority of them got it. I'd love the template please.  ;D

Offline hamburglar

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #137 on: June 03, 2011, 04:18:49 PM »
CAN I HAVE SOME ICE CREAM

hehe love this video:

http://www.youtube.com/embed/fvUQQF5S4Dg
« Last Edit: June 03, 2011, 04:22:06 PM by hamburglar »

Offline cheonsa

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #138 on: June 03, 2011, 05:40:23 PM »
Don't know who originally posted about Go Fish, but I've seen a few replies and wanted to add that we also used it successfully with the cards from the book.  I think it would've been better to have a few more cards (and more food options), but it still went pretty well with students working in pairs.  Our students participated well and seemed to enjoy it for the most part.

Offline laurac

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Re: Grade 6 Lesson 6 - "Can I Have Some Water" lessons.
« Reply #139 on: June 03, 2011, 07:31:37 PM »
hey heres a link to the Korean fairytale Gyeonu and Jikneyo for storytime. It tells the whole story. Hope it's useful!
http://blog.naver.com/PostView.nhn?blogId=nadaeroh&logNo=10105324127&viewDate=&currentPage=1&listtype=0

 

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