Well, I guess I'm ahead of the curve on this one (or way behind it to the point I don't know where people are posting for this book anymore).
No matter the case, here it is.
Day 1- Parts A & B from the book.
Got them out of the way ASAP so I could dish out a sufficiently large dose of awesome the following week. For the Angry Bird part, just substitute something that you regularly use in your class. You'll also need a blindfold.
Day 2- See the World, Eat the People (Zombie Apocalypse World Survival Game)
Print out the sheet with the pictures of the items. These are for the inventory.
You'll need dice.
When the kids run into a zombie, they have to suggest either that you run away or that you use a weapon in your inventory to kill the zombie (they get more items for their inventory if they kill it).
Crowbar/baseball bat:
Success=1-3
Failure=4-6
Machete:
Success=1-4
Failure=5-6
Revolver:
Roll to determine number of bullets used
If it's more than they have, they get eaten (failure)
Shotgun:
As long as they have shells left, they roll for any number other than 6. 6=failure
Medkit:
Use it to save Herschel (yes, this is vaguely Walking Dead themed). If you save him, Glenn will help you find your family and give you tons of ammo.
Any place you see a circle with a white outline around it, that relates to the non-house scenery in each map. It's up to them if they want to check it out or not.
Play around with it; I'm sure you can figure the rest out.
Happy Hunting!