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Author Topic: star wars  (Read 6037 times)

Offline maximmm

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star wars
« on: November 20, 2016, 11:14:18 PM »
n/a
« Last Edit: May 01, 2017, 01:04:33 AM by maximmm »

Offline Whatgook

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Re: star wars
« Reply #1 on: November 21, 2016, 11:46:15 AM »
Oh yeeeh, another maximm game. you're the king

Online Chinguetti

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Re: star wars
« Reply #2 on: November 23, 2016, 09:19:16 AM »
Thanks, I love what you did with this, and you say you're looking to improve it even more? Nice!

I can imagine some of my kids being all like, "Wtf is even going on?" after watching the Ewoks celebrating Death Star II's destruction.

I hate the Ewoks so much, but at least they give back a little at my students' expense. This is going to be so much fun to use.

Offline Andyroo

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Re: star wars
« Reply #3 on: November 23, 2016, 10:41:55 AM »
I'm pro Ewok. I was lucky to be at the right age ~6 or so when I first saw them so I bought them hook line and sinker.

Completely understand they are the Jar Jar of the original trilogy, but .... Yub Nub!

Offline maximmm

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Re: star wars
« Reply #4 on: November 23, 2016, 12:09:34 PM »
I can imagine some of my kids being all like, "Wtf is even going on?" after watching the Ewoks celebrating Death Star II's destruction.

I hate the Ewoks so much, but at least they give back a little at my students' expense. This is going to be so much fun to use.


Well - I've already tried playing this in a few classes and I'd say that the reception thus far has only been lukewarm.  I have a feeling that most students have never seen star wars before, so they don't feel particularly motivated when playing this. 

Would a decent intro make any difference?  I dunno, but we shall see, I guess. 
I may now have to rethink my plans - rather than making indiana jones/tomb raider games I might have to make a comedy driven game instead (filled with america's funniest videos sort of thing) and 'the animal kingdom' sort of game (with a mixture of cute/dangerous animals).  There is no story to follow with these type of games, but they should have a universal appeal and boost students' motivation a lot more than any game based on a movie which students have never seen before. 

Though a game based on various Santa Claus films should work out quite well -






« Last Edit: November 23, 2016, 02:15:06 PM by maximmm »

Online Chinguetti

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Re: star wars
« Reply #5 on: November 23, 2016, 02:25:52 PM »
Well - I've already tried playing this in a few classes and I'd say that the reception thus far has only been lukewarm.  I have a feeling that most students have never seen star wars before, so they don't feel particularly motivated when playing this. 

Would a decent intro make any difference?  I dunno, but we shall see, I guess. 
I may now have to rethink my plans - rather than making indiana jones/tomb raider games I might have to make a comedy driven game instead (filled with america's funniest videos sort of thing) and 'the animal kingdom' sort of game (with a mixture of cute/dangerous animals).  There is no story to follow with these type of games, but they should have a universal appeal and boost students' motivation a lot more than any game based on a movie which students have never seen before. 

Though a game based on various Santa Claus films should work out quite well -

You're right in that the majority of students have never watched the classic Star Wars films, so there's that level of displacement to overcome. You'll also have to get past the lack of CGI -- kids who aren't invested in the story lose interest when they see what they think are shitty special effects. So you've got to provide them with some sort of story (via the intro as per your suggestion), and/or you've got to add in some sort of comedic element to it (if possible, one that pokes a little fun at some of the scenes -- like that notorious jedi kick at the sand dunes being a "semi-effective" attack at one of the other teams in order to steal some of their points).

That being said, I do feel that a good intro that provides some background information on the characters and their goals would definitely help provide students with some interest in the game. That, and maybe some changes to the gameplay itself, changes that would make it easier to engage the students with each other a bit more.

For example, I'm thinking about applying a system where I assign teams either "Jedi" or "Sith" statuses so that they can only attack/challenge an opposing team should the option come up. In that way, it might be beneficial to edit a few of the slides to accommodate that method of use.

Also, it would be beneficial to cut down a lot of the videos by a lot more (kids who aren't invested in the story and don't know what led up to the scene aren't going to be interested in a drawn-out scene that has "terrible" special effects) and to use more scenes that are absolutely extreme or ridiculous (to provide a "wtf" kind of reaction) when seen out of context (and which can provide opportunities for some funny penalties or rewards).

I haven't had the time to watch all of the vids you have in the ppt yet, but I was planning on cropping a few of the ones I have seen so far because I don't think the students would be interested in seeing what looks like plastic models dipping in and out for 30 seconds or more (not a lot of time, but feels like forever if you're just not interested).
« Last Edit: November 23, 2016, 03:06:46 PM by Chinguetti »

Offline Whatgook

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Re: star wars
« Reply #6 on: November 23, 2016, 02:53:09 PM »
I can imagine some of my kids being all like, "Wtf is even going on?" after watching the Ewoks celebrating Death Star II's destruction.

I hate the Ewoks so much, but at least they give back a little at my students' expense. This is going to be so much fun to use.

There is one Maximm. It's called Christmastravaganza as I recall. It's great, cant wait to use it again.
Well - I've already tried playing this in a few classes and I'd say that the reception thus far has only been lukewarm.  I have a feeling that most students have never seen star wars before, so they don't feel particularly motivated when playing this. 

Would a decent intro make any difference?  I dunno, but we shall see, I guess. 
I may now have to rethink my plans - rather than making indiana jones/tomb raider games I might have to make a comedy driven game instead (filled with america's funniest videos sort of thing) and 'the animal kingdom' sort of game (with a mixture of cute/dangerous animals).  There is no story to follow with these type of games, but they should have a universal appeal and boost students' motivation a lot more than any game based on a movie which students have never seen before. 

Though a game based on various Santa Claus films should work out quite well -

Offline maximmm

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Re: star wars
« Reply #7 on: November 23, 2016, 03:01:21 PM »
Well - I've already tried playing this in a few classes and I'd say that the reception thus far has only been lukewarm.  I have a feeling that most students have never seen star wars before, so they don't feel particularly motivated when playing this. 

Would a decent intro make any difference?  I dunno, but we shall see, I guess. 
I may now have to rethink my plans - rather than making indiana jones/tomb raider games I might have to make a comedy driven game instead (filled with america's funniest videos sort of thing) and 'the animal kingdom' sort of game (with a mixture of cute/dangerous animals).  There is no story to follow with these type of games, but they should have a universal appeal and boost students' motivation a lot more than any game based on a movie which students have never seen before. 

Though a game based on various Santa Claus films should work out quite well -


That being said, you're also right on the points that you've made so far, but I also feel an intro that provides students with some background information on the characters and their goals may help to provide them with some motivation and to get them more into the game. Also, it would be beneficial to cut down a lot of the videos by a lot more (kids who aren't invested in the story and don't know what led up to the scene aren't going to be interested in a drawn-out scene that has "terrible" special effects) and to use more scenes that are absolutely extreme or ridiculous (to provide a "wtf" kind of reaction) when seen out of context.

I haven't had the time to watch all of the vids you have in the ppt yet, but I was planning on cropping a few of the ones I have seen so far because I don't think the students would be interested in seeing what looks like plastic models dipping in and out for 30 seconds or more (not a lot of time, but feels like forever if you're just not interested).

I'm also thinking about applying a system where I assign teams as either "Jedi" or "Sith" so that they can only attack an opposing team if the option to attack/challenge another team comes up.

Good points.  The length of the videos is an issue - agreed - I'll have to take another look at see if I can cut more stuff out.  The 'Pirates' game videos were shorter - and there were a lot more 'duel' type of scenarios.  Furthermore, 'pirates of the Caribbean' was in part humor driven, so that helped (in that sense, indiana jones is also humor driven, and now that I think of it, perhaps early Jacky Chan films would also work well for a game due to action, physical humor bits - and he is well known).


Offline maximmm

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Re: star wars
« Reply #8 on: November 28, 2016, 03:00:14 AM »
n/a
« Last Edit: May 01, 2017, 01:04:56 AM by maximmm »

Offline maximmm

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Re: star wars
« Reply #9 on: November 29, 2016, 10:59:44 AM »
n/a
« Last Edit: May 01, 2017, 01:05:12 AM by maximmm »

Offline Whatgook

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Re: star wars
« Reply #10 on: November 29, 2016, 01:33:58 PM »
https://drive.google.com/open?id=0B-mMaBGLmZX9dlJ4N0dES0IxU3M

The game is now complete - translations have been fixed.  I've also added 'skip' button to the bottom right of the first and second slides just in case (I noticed that the transition from first slide to the second and the second to the third slides don't work correctly on some computers - this fixes things).

Again, the only thing that's different about this template from the other 2 (horror/pirates) is the addition of 'change the order of icons) function on the main grid - you need to click on the robot wearing santa's hat in the left upper corner to activate it.

Oh and I've decided to work on a few smaller skill-based games for a while - I still plan to make more cinematic games in the future, but for now I need to focus on something a bit more creative/challenging.

Cheerios

You da real MVP Maximm

This'll be great for late December when the kids are getting tired and need something fun!

Online Chinguetti

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Re: star wars
« Reply #11 on: November 30, 2016, 10:25:34 AM »
Thank you for your hard work, maximmm, the final product looks great. :)

Offline maximmm

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Re: star wars
« Reply #12 on: November 30, 2016, 11:40:46 AM »
I've tried the game today and students enjoyed playing it as much as they enjoyed playing the pirates game (it's funny but it would appear as if one of the moderators deleted my pirates game thread - oh well).
There is only one minor problem with the ppt - on very old computers, videos lag (as they always do), so the comic picture pops up too quickly, while the video hasn't finished playing.  I'll have to fix this sometime this week.   The heavily edited 'Han Solo gets frozen' slide is also messed up slow computers - but that's something I can't fix.

In the end, replacing/shortening long videos did help the game flow -
« Last Edit: November 30, 2016, 01:02:22 PM by maximmm »

Online Chinguetti

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Re: star wars
« Reply #13 on: November 30, 2016, 11:58:35 AM »
I've also found that WMV files tend to play better than MP4s in powerpoints on my crappy school computer, so now I keep two versions of your games -- one with WMVs I've converted from the original MP4s for the crappy computers, and your original with the MP4s for my personal laptop in case the school computer craps out.

Offline maximmm

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Re: star wars
« Reply #14 on: November 30, 2016, 07:38:32 PM »
I've also found that WMV files tend to play better than MP4s in powerpoints on my crappy school computer, so now I keep two versions of your games -- one with WMVs I've converted from the original MP4s for the crappy computers, and your original with the MP4s for my personal laptop in case the school computer craps out.

It's interesting - I've just tried to compress this ppt to 'internet quality' - and the loss in video quality seems to be non-existent while the ppt takes 160 megs less space.  I'm not sure if it would work better on low spec pc, but it's something to consider.
I'll try to compress it to 'low quality' and see if the loss quality is still negligible.  I'll test these versions out sometime next week - and if they work better, I'll replace this file. 

By the way, Chinguetti, are you fluent in Korean?  I'd really appreciate help in getting 'space adventure' translated.  I can send you a file only with text files.  I'll be sure to add your name as the ppt translator, if that makes any difference. 

Online Chinguetti

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Re: star wars
« Reply #15 on: December 01, 2016, 07:19:39 AM »
By the way, Chinguetti, are you fluent in Korean?  I'd really appreciate help in getting 'space adventure' translated.  I can send you a file only with text files.  I'll be sure to add your name as the ppt translator, if that makes any difference.

Nah, I'm sorry, I wish I was. I basically use translation software myself and then have coTs correct it for me.

Offline stephenpaiva1

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Re: star wars
« Reply #16 on: April 19, 2018, 09:55:29 PM »
Could you please repost the link? Thank you.
Ps I’ve just subscribed and this seems like it would be worth the subscription cost  ;D

Offline DeeDubb

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Re: star wars
« Reply #17 on: April 21, 2018, 01:49:06 PM »
Could you please repost the link? Thank you.
Ps I’ve just subscribed and this seems like it would be worth the subscription cost  ;D

I believe the creator chose to remove all of their content from waygook.org due to the subscription cost (many other users have done the same). If you look through their posts, you can see they felt it was unethical for waygook admins to make money off of content that was intended to be freely shared among teachers.

Offline Jenniferoh

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Re: star wars
« Reply #18 on: April 22, 2018, 02:34:59 PM »
fantastic
Thank you~